SUBSTANCE IN UNITY
Substance插件可以在Unity中直接使用Substance材質。無論你是在移動端,桌面電腦還是手提電腦上進行遊戲,可視化或者配置,Substance都能通過優化功能為用戶提供獨特的體驗以增強工作效率。
Unity的Substance插件目前處於公測階段。這將繼續接受錯誤修復和功能更新。由於這個是測試版本,所以在大型或者作品項目中使用插件時請務必慎重。
獲取插件
(https://assetstore.unity.com/packages/tools/utilities/substance-in-unity-110555)
Tweak materials
Access Substance Source
LiveLink With Substance Painter
調整材質
運行的更快,效率更高:Substance參數允許在編輯或者運行時進行實時紋理更新。
導入和自定義基於物理的Substance材質創建於Substance Designer中,並且支持Unity Standard和Standard(高光)著色器。
訪問Substance Source材質
訪問Substance Source資源庫:超過1000種帶有預設高質量可調整以及可導出的4K材質。
Substance Source是一個龐大的資源庫,包含著高質量PBR-ready Substance材質,可以通過Substance插件直接在Unity中進行訪問。這些自定義的Substance文件可以輕鬆的用於各種項目。
你還可以使用C#腳本在運行的時候更新Substance材質。
LiveLink與Substance Painter
LiveLink與Substance Painter:在Substance Painter中創建紋理時可以在Unity場景中進行實時更新。
你是使用Unity中Substance的新用戶嗎?請查看Wes McDermott撰寫的本教程來學習如何設置和使用插件!
Allegorithmic資源連結:
官網
https://www.allegorithmic.com/
資源庫
https://source.allegorithmic.com/
問答論壇
https://forum.allegorithmic.com/
官網教程(需科學上網)
https://academy.allegorithmic.com/
https://tutorials.allegorithmic.com/
優酷教程
https://i.youku.com/allegorithmic
中國區作品集:
http://huaban.com/allegorithmic/pins/
B站視頻
https://space.bilibili.com/177064095/#/
免費共享社區
https://share.allegorithmic.com/
微博
allegorithmic
商業合作
yan.meizi@allegorithmic.com
重申:大家的問題請儘量在推文後留言,而不是在後臺對話框中發送,過期後小編無法回復。
SUBSTANCE IN UNITY
The Substance plugin enables the use of Substance materials directly in Unity. Whether you are working on games, visualization and or deploying across mobile, desktop or XR, Substance delivers a unique experience with optimized features for enhanced productivity.
The Substance plugin for Unity is currently in open beta. It will continue to receive bug fixes and feature updates. As this is a beta, please use caution when using the plugin with large scale or production projects.
Tweak materials
Work faster, be more productive: Substance parameters allow for real-time texture updates in editor or at runtime.
Import and customize physically-based Substance materials created in Substance Designer with support for Unity Standard and Standard (specular) shader.
Access Substance Source Materials
Access the Substance Source library: over 1000 high-quality tweakable and export-ready 4K materials with presets.
Substance Source is a vast library containing high-quality PBR-ready Substance materials, and is accessible directly in Unity via the Substance plugin. These customizable Substance files can easily be adapted to a wide range of projects.
You can also update Substance materials at runtime using C# scripts.
LiveLink with Substance Painter
LiveLink with Substance Painter: real-time updates within the Unity scene as you texture in Substance Painter.
Are you a new Substance in Unity user? Check out this tutorial made by Wes McDermott to learn how to set up and use the plugin!