用戶程序框架子系統包含兩個大的模塊:Ability子系統和包管理子系統。
1. Ability子系統1.1 AbilityAbility是系統調度應用的最小單元,是能夠完成一個獨立功能的組件,一個應用可以包含一個或多個Ability。Ability分為兩種類型:Page類型的Ability和Service類型的Ability
「Page類型的Ability」:帶有界面,為用戶提供人機互動的能力。「Service類型的Ability」:不帶界面,為用戶提供後臺任務機制。1.2 AbilitySliceAbilitySlice是單個頁面及其控制邏輯的總和,是Page類型Ability特有的組件,一個Page類型的Ability可以包含多個AbilitySlice,此時,這些頁面提供的業務能力應當是高度相關的。
1.3 生命周期生命周期是Ability被調度到啟動、激活、隱藏和退出等各個狀態的的統稱。
Ability生命周期各狀態解析:
「UNINITIALIZED」:未初始狀態,為臨時狀態,Ability被創建後會由UNINITIALIZED狀態進入INITIAL狀態;「INITIAL」:初始化狀態,也表示停止狀態,表示當前Ability未運行,調用Start後進入INACTIVE,同時回調開發者的OnStart生命周期回調;「INACTIVE」:未激活狀態,表示當前窗口已顯示但是無焦點狀態,由於Window暫未支持焦點的概念,當前狀態與ACTIVE一致。「ACTIVE」:前臺激活狀態,表示當前窗口已顯示,並獲取焦點,Ability在退到後臺之前先由ACTIVE狀態進入INACTIVE狀態;「BACKGROUND」: 後臺狀態,表示當前Ability退到後臺,Ability在被銷毀後由BACKGROUND狀態進入INITIAL狀態,或者重新被激活後由BACKGROUND狀態進入ACTIVE狀態。1.4 AbilityLoaderAbilityLoader負責註冊和加載開發者Ability的模塊。開發者開發的Ability先要調用AbilityLoader的註冊接口註冊到框架中,接著Ability啟動時會被實例化。
1.5 AbilityManagerAbilityManager負責AbilityKit和Ability管理服務進行IPC的通信。
1.6 EventHandlerEventHandler是AbilityKit提供給開發者的用於在Ability中實現線程間通信的一個模塊。
1.7 Ability運行管理服務Ability運行管理服務是用於協調各Ability運行關係、及生命周期進行調度的系統服務。
其中,服務啟動模塊負責Ability管理服務的啟動、註冊等。
服務接口管理模塊負責Ability管理服務對外能力的管理。
進程管理模塊負責Ability應用所在進程的啟動和銷毀、及其進程信息維護等功能。Ability棧管理模塊負責維護各個Ability之間跳轉的先後關係。
生命周期調度模塊是Ability管理服務根據系統當前的操作調度Ability進入相應的狀態的模塊。
連接管理模塊是Ability管理服務對Service類型Ability連接管理的模塊。
1.8 AppSpawnAppSpawn是負責創建Ability應用所在進程的系統服務,該服務有較高的權限,為Ability應用設置相應的權限,並預加載一些通用的模塊,加速應用的啟動。
2. 包管理子系統包管理子系統,是OpenHarmony為開發者提供的安裝包管理框架。
「BundleKit」:是包管理服務對外提供的接口,有安裝/卸載接口、包信息查詢接口、包狀態變化監聽接口。「包掃描器」:用來解析本地預製或者安裝的安裝包,提取裡面的各種信息,供管理子模塊進行管理,持久化。「包安裝子模塊」:安裝,卸載,升級一個包;「包安裝服務」一個單獨進程的用於創建刪除安裝目錄,具有較高的權限。「包管理子模塊」:管理安裝包相關的信息,存儲持久化包信息。「包安全管理子模塊」:籤名檢查、權限授予、權限管理。HDF驅動LED(可選)之前在內核中已經註冊過一個led_driver驅動,並以led_service服務發布,這一節稍微重構一下代碼,功能上沒有變化,我們快速過一遍,熟悉HDF的可以自行跳過。
1. 業務代碼先新建頭文件vendor\huawei\hdf\led\include\led_ctrl.h。
#ifndef _LED_CTRL_H
#define _LED_CTRL_H
#include "hdf_device_desc.h"
#include "hdf_log.h"
#include "device_resource_if.h"
#include "osal_io.h"
#include "osal_mem.h"
#include "gpio_if.h"
#include "osal_irq.h"
#include "osal_time.h"
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
extern int32_t CtlLED(int mode);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* _LED_CTRL_H */再新建源文件 vendor\huawei\hdf\led\led_ctrl.c
#include "led_ctrl.h"
#define HDF_LOG_TAG led_driver // 列印日誌所包含的標籤,如果不定義則用默認定義的HDF_TAG標籤
int32_t CtlLED(int mode)
{
int32_t ret;
uint16_t valRead;
/* LED的GPIO管腳號 */
// uint16_t gpio = 5 * 8 + 1; // 紅外補光燈
uint16_t gpio = 2 * 8 + 3; // 綠色指示燈
// uint16_t gpio = 3 * 8 + 4; // 紅色指示燈
/* 將GPIO管腳配置為輸出 */
ret = GpioSetDir(gpio, GPIO_DIR_OUT);
if (ret != 0)
{
HDF_LOGE("GpioSerDir: failed, ret %d\n", ret);
return ret;
}
if (mode == -1)
{
// 翻轉輸出口
(void)GpioRead(gpio, &valRead);
ret = GpioWrite(gpio, (valRead == GPIO_VAL_LOW) ? GPIO_VAL_HIGH : GPIO_VAL_LOW);
}
else
{
ret = GpioWrite(gpio, mode);
}
if (ret != 0)
{
HDF_LOGE("GpioWrite: failed, ret %d\n", ret);
return ret;
}
return ret;
}先完成對綠色指示燈的控制邏輯。
2. 驅動實現在 huawei/hdf 目錄下新建一個文件夾 led, 然後在其中新建一個源文件 led.c。
#include "hdf_device_desc.h" // HDF框架對驅動開放相關能力接口的頭文件
#include "hdf_log.h" // HDF 框架提供的日誌接口頭文件
#include "led_ctrl.h"
// #define HDF_LOG_TAG led_driver // 列印日誌所包含的標籤,如果不定義則用默認定義的HDF_TAG標籤
#define LED_WRITE_READ 1 // 讀寫操作碼1
// Dispatch是用來處理用戶態發下來的消息
int32_t LedDriverDispatch(struct HdfDeviceIoClient *client, int cmdCode, struct HdfSBuf *data, struct HdfSBuf *reply)
{
int32_t result = HDF_FAILURE;
HDF_LOGE("Led driver dispatch");
if (client == NULL || client->device == NULL)
{
HDF_LOGE("Led driver device is NULL");
return HDF_ERR_INVALID_OBJECT;
}
switch (cmdCode)
{
case LED_WRITE_READ:
const char *recv = HdfSbufReadString(data);
if (recv != NULL)
{
HDF_LOGI("recv: %s", recv);
result = CtlLED(-1);
// result = CtlLED(GPIO_VAL_HIGH);
if (!HdfSbufWriteInt32(reply, result))
{
HDF_LOGE("replay is fail");
}
return HdfDeviceSendEvent(client->device, cmdCode, data);
}
break;
default:
break;
}
return result;
}
//驅動對外提供的服務能力,將相關的服務接口綁定到HDF框架
int32_t HdfLedDriverBind(struct HdfDeviceObject *deviceObject)
{
if (deviceObject == NULL)
{
HDF_LOGE("Led driver bind failed!");
return HDF_ERR_INVALID_OBJECT;
}
static struct IDeviceIoService ledDriver = {
.Dispatch = LedDriverDispatch,
};
deviceObject->service = (struct IDeviceIoService *)(&ledDriver);
HDF_LOGD("Led driver bind success");
return HDF_SUCCESS;
}
// 驅動自身業務初始的接口
int32_t HdfLedDriverInit(struct HdfDeviceObject *deviceObject)
{
if (deviceObject == NULL)
{
HDF_LOGE("Led driver Init failed!");
return HDF_ERR_INVALID_OBJECT;
}
HDF_LOGD("Led driver Init success");
return HDF_SUCCESS;
}
// 驅動資源釋放的接口
void HdfLedDriverRelease(struct HdfDeviceObject *deviceObject)
{
if (deviceObject == NULL)
{
HDF_LOGE("Led driver release failed!");
return;
}
HDF_LOGD("Led driver release success");
return;
}
// 定義驅動入口的對象,必須為HdfDriverEntry(在hdf_device_desc.h中定義)類型的全局變量
struct HdfDriverEntry g_ledDriverEntry = {
.moduleVersion = 1,
.moduleName = "led_driver",
.Bind = HdfLedDriverBind,
.Init = HdfLedDriverInit,
.Release = HdfLedDriverRelease,
};
// 調用HDF_INIT將驅動入口註冊到HDF框架中,在加載驅動時HDF框架會先調用Bind函數,再調用Init函數加載該驅動,當Init調用異常時,HDF框架會調用Release釋放驅動資源並退出。
HDF_INIT(g_ledDriverEntry);
3. 驅動編譯在 huawei/hdf/led 目錄下新建編譯文件 Makefile。
include $(LITEOSTOPDIR)/../../drivers/hdf/lite/lite.mk
MODULE_NAME := hdf_led_driver
LOCAL_SRCS += led_ctrl.c \
led.c \
LOCAL_INCLUDE := ./include
LOCAL_CFLAGS += -fstack-protector-strong -Wextra -Wall -Werror
include $(HDF_DRIVER)
4. 編譯結果連結到內核鏡像修改 huawei/hdf/hdf_vendor.mk 文件,添加以下代碼
LITEOS_BASELIB += -lhdf_led_driver #連結生成的靜態庫
LIB_SUBDIRS += $(VENDOR_HDF_DRIVERS_ROOT)/led #驅動代碼Makefile的目錄
5. 驅動配置修改 vendor/hisi/hi35xx/hi3516dv300/config/device_info/device_info.hcs配置文件,添加驅動的設備描述。
platform :: host {
hostName = "platform_host"; // host名稱,host節點是用來存放某一類驅動的容器
priority = 50; // host啟動優先級(0-200),值越大優先級越低,建議默認配100,優先級相同則不保證host的加載順序
device_led :: device { // led設備節點
device0 :: deviceNode { // led驅動的DeviceNode節點
policy = 2; // policy欄位是驅動服務發布的策略,在驅動服務管理章節有詳細介紹
priority = 100; // 驅動啟動優先級(0-200),值越大優先級越低,建議默認配100,優先級相同則不保證device的加載順序
preload = 0; // 驅動按需加載欄位
permission = 0666; // 驅動創建設備節點權限
moduleName = "led_driver"; // 驅動名稱,該欄位的值必須和驅動入口結構的moduleName值一致
serviceName = "led_service"; // 驅動對外發布服務的名稱,必須唯一
deviceMatchAttr = "led_config"; // 驅動私有數據匹配的關鍵字,必須和驅動私有數據配置表中的match_attr值相等
}
}
編譯用戶程序框架子系統1. 添加配置文件在 build/lite/platform/hi3516dv300_liteos_a/platform.json中的subsystems欄位下面添加appexecfwk和aafwk。
{
"subsystem": "aafwk",
"components": [
{
"component": "ability",
"optional": "true",
"dirs": [
"foundation/aafwk"
],
"targets": [
"//foundation/aafwk/frameworks/ability_lite:aafwk_abilitykit_lite",
"//foundation/aafwk/frameworks/ability_lite:aafwk_abilityMain_lite",
"//foundation/aafwk/frameworks/abilitymgr_lite:aafwk_abilityManager_lite",
"//foundation/aafwk/services/abilitymgr_lite:aafwk_services_lite"
],
"features": [
{"enable_ohos_appexecfwk_feature_ability": "true"}
],
"deps": {
"components": [
"hilog_a",
"bundle_mgr",
"system_ability_manager",
"distributed_schedule",
"graphic",
"utils",
"ipc"
],
"third_party": [
"cjson",
"bounds_checking_function"
]
}
}
]
},
{
"subsystem": "appexecfwk",
"components": [
{
"component": "bundle_mgr",
"optional": "true",
"dirs": [
"foundation/appexecfwk"
],
"targets": [
"//foundation/appexecfwk/services/bundlemgr_lite:appexecfwk_services_lite",
"//foundation/appexecfwk/frameworks/bundle_lite:appexecfwk_kits_lite"
],
"features": [],
"deps": {
"components": [
"iam",
"app_verify",
"hilog_a",
"system_ability_manager",
"global_resource_manager",
"graphic",
"utils"
],
"third_party": [
"cjson",
"zlib"
]
}
}
]
},
2. 添加編譯文件新建build\lite\config\subsystem\aafwk\BUILD.gn文件,
import("//build/lite/config/subsystem/lite_subsystem.gni")
lite_subsystem("aafwk") {
subsystem_components = [
"//foundation/aafwk/frameworks/ability_lite:aafwk_abilitykit_lite",
"//foundation/aafwk/frameworks/abilitymgr_lite:aafwk_abilityManager_lite",
"//foundation/aafwk/services/abilitymgr_lite:aafwk_services_lite",
]
}新建/build/lite/config/subsystem/appexecfwk/BUILD.gn文件,
import("//build/lite/config/subsystem/lite_subsystem.gni")
lite_subsystem("appexecfwk") {
subsystem_components = [
"//foundation/appexecfwk/kits/appkit_lite:appexecfwk_kit_lite",
"//foundation/appexecfwk/services/bundlemgr_lite:appexecfwk_services_lite",
]
}
3. 運行管理服務用戶程序框架有兩個系統服務ability管理服務(abilityms)和(bundlems),兩系統服務運行於foundation進程中。
abilityms和bundlems註冊到sa_manager中,sa_manager運行於foundation進程中,sa_manager為abilityms和bundlems創建線程運行環境。
在foundation/distributedschedule/services/safwk_lite/BUILD.gn中添加對abilityms和bundlems
deps = [
"...",
]
if (ohos_kernel_type == "liteos_a") {
deps += [
"...",
"//foundation/aafwk/services/abilitymgr_lite:abilityms",
"//foundation/appexecfwk/services/bundlemgr_lite:bundlems",
"...",
]
}
基於AbilityKit開發的Ability1. 主頁面實現新建源文件applications\sample\camera\myLedApp\src\main_ability.cpp
#include "main_ability.h"
namespace OHOS {
REGISTER_AA(MainAbility)
void MainAbility::OnStart(const Want &want)
{
printf("MainAbility::OnStart\n");
SetMainRoute("MainAbilitySlice");
Ability::OnStart(want);
}
}
2. 分片頁面2.1 定義控制項常量新建源文件main_ability_slice.cpp, 屏幕大小為960x480
#include "main_ability_slice.h"
#include "ability_manager.h"
#include "components/ui_label.h"
#include "components/ui_label_button.h"
namespace OHOS
{
REGISTER_AS(MainAbilitySlice)
constexpr static int BUTTON1_POSITION_X = 380;
constexpr static int BUTTON1_POSITION_Y = 200;
constexpr static int BUTTON_WIDTH = 200;
constexpr static int BUTTON_HEIGHT = 80;
constexpr static int ROOT_VIEW_POSITION_X = 0;
constexpr static int ROOT_VIEW_POSITION_Y = 0;
constexpr static int ROOT_VIEW_WIDTH = 960;
constexpr static int ROOT_VIEW_HEIGHT = 480;
constexpr static uint8_t ROOT_VIEW_OPACITY = 255;
constexpr static uint8_t FONT_ID = 10;
constexpr static int BUTTON1_POSITION_X = 380;
constexpr static int BUTTON1_POSITION_Y = 200;
constexpr static int BUTTON_WIDTH = 200;
constexpr static int BUTTON_HEIGHT = 80;
constexpr static int ROOT_VIEW_POSITION_X = 0;
constexpr static int ROOT_VIEW_POSITION_Y = 0;
constexpr static int ROOT_VIEW_WIDTH = 960;
constexpr static int ROOT_VIEW_HEIGHT = 480;
constexpr static uint8_t ROOT_VIEW_OPACITY = 255;
constexpr static uint8_t FONT_ID = 10;
} // namespace OHOS
2.2 創建按鈕和布局在生命周期函數OnStart中,全屏放置一個rootView_,居中位置放置一個按鈕button1。
void MainAbilitySlice::OnStart(const Want &want)
{
printf("MainAbilitySlice::OnStart\n");
AbilitySlice::OnStart(want);
auto button1 = new UILabelButton();
button1->SetPosition(BUTTON1_POSITION_X, BUTTON1_POSITION_Y);
button1->SetText("翻轉 LED");
button1->Resize(BUTTON_WIDTH, BUTTON_HEIGHT);
button1->SetFontId(FONT_ID);
button1->SetStyle(STYLE_TEXT_COLOR, Color::Black().full);
button1->SetStyle(STYLE_TEXT_OPA, ROOT_VIEW_OPACITY);
button1->SetStyle(STYLE_BACKGROUND_OPA, ROOT_VIEW_OPACITY);
rootView_ = RootView::GetWindowRootView();
rootView_->SetPosition(ROOT_VIEW_POSITION_X, ROOT_VIEW_POSITION_Y);
rootView_->Resize(ROOT_VIEW_WIDTH, ROOT_VIEW_HEIGHT);
rootView_->Add(button1);
SetUIContent(rootView_);
}
2.3 實現驅動消息機制這裡順便提一下,文檔中DevSvcManagerClntGetService接口「僅在內核態有效」,可以方便的獲取服務並直接調用。鴻蒙作為微內核的OS,想從用戶態調用內核態函數,要麼用框架的消息機制,要麼自己用中斷服務實現。
#define LED_WRITE_READ 1
#define LED_SERVICE "led_service"
static int OnDevEventReceived(void *priv, uint32_t id, struct HdfSBuf *data)
{
const char *string = HdfSbufReadString(data);
if (string == NULL)
{
printf("fail to read string in event data\n");
return HDF_FAILURE;
}
printf("%s: dev event received: %u %s\n", (char *)priv, id, string);
return HDF_SUCCESS;
}
static int SendEvent(struct HdfIoService *serv, const char *eventData)
{
int ret = 0;
struct HdfSBuf *data = HdfSBufObtainDefaultSize();
if (data == NULL)
{
printf("fail to obtain sbuf data\n");
return 1;
}
struct HdfSBuf *reply = HdfSBufObtainDefaultSize();
if (reply == NULL)
{
printf("fail to obtain sbuf reply\n");
ret = HDF_DEV_ERR_NO_MEMORY;
HdfSBufRecycle(data);
return ret;
}
if (!HdfSbufWriteString(data, eventData))
{
printf("fail to write sbuf\n");
ret = HDF_FAILURE;
HdfSBufRecycle(data);
HdfSBufRecycle(reply);
return ret;
}
ret = serv->dispatcher->Dispatch(&serv->object, LED_WRITE_READ, data, reply);
if (ret != HDF_SUCCESS)
{
printf("fail to send service call\n");
HdfSBufRecycle(data);
HdfSBufRecycle(reply);
return ret;
}
int replyData = 0;
if (!HdfSbufReadInt32(reply, &replyData))
{
printf("fail to get service call reply\n");
ret = HDF_ERR_INVALID_OBJECT;
HdfSBufRecycle(data);
HdfSBufRecycle(reply);
return ret;
}
printf("Get reply is: %d\n", replyData);
HdfSBufRecycle(data);
HdfSBufRecycle(reply);
return ret;
}
2.4 加入點擊事件每次點擊按鈕,向內核態發送一次消息。
auto onClick = [this](UIView &view, const Event &event) -> bool {
printf("led button pressed\n");
struct HdfIoService *serv = HdfIoServiceBind(LED_SERVICE, 0);
if (serv == NULL)
{
printf("fail to get service %s\n", LED_SERVICE);
return false;
}
static struct HdfDevEventlistener listener = {
.callBack = OnDevEventReceived,
.priv = (void *)"Service0"};
if (HdfDeviceRegisterEventListener(serv, &listener) != HDF_SUCCESS)
{
printf("fail to register event listener\n");
return false;
}
const char *send_cmd = "toggle LED";
if (SendEvent(serv, send_cmd))
{
printf("fail to send event\n");
return false;
}
if (HdfDeviceUnregisterEventListener(serv, &listener))
{
printf("fail to unregister listener\n");
return false;
}
HdfIoServiceRecycle(serv);
return true;
};
2.5 註銷頁面在生命周期函數OnStop中,刪除所有節點,回收系統資源。
void DeleteViewChildren(UIView *view)
{
if (view == nullptr) {
return;
}
while (view != nullptr) {
UIView *tempView = view;
view = view->GetNextSibling();
if (tempView->IsViewGroup()) {
DeleteViewChildren(dynamic_cast<UIViewGroup *>(tempView)->GetChildrenHead());
}
if (tempView->GetParent()) {
dynamic_cast<UIViewGroup *>(tempView->GetParent())->Remove(tempView);
}
delete tempView;
}
}
void MainAbilitySlice::OnStop()
{
printf("MainAbilitySlice::OnStop\n");
AbilitySlice::OnStop();
DeleteViewChildren(rootView_);
}
3. 編譯配置新增 applications\sample\camera\myLedApp\BUILD.gn文件
import("//build/lite/config/component/lite_component.gni")
import("//build/lite/config/subsystem/aafwk/config.gni")
HDF_FRAMEWORKS = "//drivers/hdf/frameworks"
src_path = "//applications/sample/camera/myLedApp/src"
lite_library("ledability") {
target_type = "shared_library"
ldflags = [
"-shared",
]
sources = [
"${src_path}/main_ability.cpp",
"${src_path}/main_ability_slice.cpp",
]
include_dirs = [
".",
"//foundation/aafwk/frameworks/ability_lite/example/entry/src/main/cpp",
"//foundation/aafwk/interfaces/innerkits/abilitymgr_lite",
"//foundation/aafwk/interfaces/kits/ability_lite",
"//foundation/aafwk/interfaces/kits/want_lite",
"//foundation/appexecfwk/interfaces/kits/bundle_lite",
"//foundation/appexecfwk/utils/bundle_lite",
"//foundation/communication/interfaces/kits/ipc_lite",
"//foundation/graphic/lite/interfaces/kits/config",
"//foundation/graphic/lite/interfaces/kits/ui",
"//foundation/graphic/lite/interfaces/kits/utils",
"//kernel/liteos_a/kernel/common",
"//kernel/liteos_a/kernel/include",
"//drivers/hdf/lite/include/host",
"$HDF_FRAMEWORKS/ability/sbuf/include",
"$HDF_FRAMEWORKS/core/shared/include",
"$HDF_FRAMEWORKS/core/host/include",
"$HDF_FRAMEWORKS/core/master/include",
"$HDF_FRAMEWORKS/include/core",
"$HDF_FRAMEWORKS/include/utils",
"$HDF_FRAMEWORKS/utils/include",
"$HDF_FRAMEWORKS/include/osal",
"//kernel/liteos_a/platform/include",
"$HDF_FRAMEWORKS/adapter/syscall/include",
"$HDF_FRAMEWORKS/adapter/vnode/include",
]
deps = [
"//foundation/aafwk/frameworks/ability_lite:aafwk_abilitykit_lite",
"//drivers/hdf/lite/manager:hdf_core",
"//drivers/hdf/lite/adapter/osal/posix:hdf_posix_osal",
]
defines = [
"OHOS_APPEXECFWK_BMS_BUNDLEMANAGER",
]
if (enable_ohos_appexecfwk_feature_ability == true) {
deps += [
"//foundation/graphic/lite/frameworks/ui:ui",
]
defines += [
"ENABLE_WINDOW=1",
"ABILITY_WINDOW_SUPPORT"
]
}
output_dir = "$root_out_dir/dev_tools/led"
}
4. 應用配置文件新建 applications\sample\camera\myLedApp\config.json
{
"app": {
"bundleName": "com.bluishfish.ledability",
"vendor": "huawei",
"version": {
"code": 1,
"name": "1.0"
},
"apiVersion": {
"compatible": 3,
"target": 3
}
},
"deviceConfig": {
"default": {
"keepAlive": false
}
},
"module": {
"deviceType": [
"smartVision"
],
"distro": {
"deliveryWithInstall": true,
"moduleName": "ledability",
"moduleType": "entry"
},
"abilities": [{
"name": "MainAbility",
"icon": "assets/entry/resources/base/media/icon.png",
"label": "Led Ability",
"launchType": "standard",
"type": "page",
"visible": true
}
]
}
}
5. 板級編譯配置複製 build/lite/product/ipcamera_hi3516dv300.json,改名為my_hi3516dv300在子系統裡加入
{
"ohos_version": "OpenHarmony 1.0",
"board": "hi3516dv300",
"kernel": "liteos_a",
"compiler": "clang",
"subsystem": [
{
"name": "aafwk",
"component": [
".",
{ "name": "ability_led", "dir": "//applications/sample/camera/myLedApp:ledability", "features": []}
]
"."
6. 編譯應用python build.py my_hi3516dv300 -b debug將系統燒錄到開發板上。
7. 打包應用在 assets\entry\resources\base\media\目錄下放置一個icon.png作為啟動圖標。
將applications\sample\camera\myLedApp\config.json和 Z:\openharmony\out\my_hi3516dv300\dev_tools\led\libledability.so打包壓縮成zip包
改名為ledability.hap ,複製到NFS共享目錄
8. 安裝Hapmkdir nfs
mount 192.168.1.57:/nfs /nfs nfs
./nfs/dev_tools/bin/bm set -s disable
./nfs/dev_tools/bin/bm install -p ./nfs/ledability.hap
9. 運行程序./nfs/dev_tools/bin/aa start -p com.bluishfish.ledability -n MainAbility完美!
總結整理一下思路,
我們先用AbilityKit繪製Ability頁面,在其button1上綁定一個按鈕事件;
觸發後,由用戶子系統尋找到led_server服務,向HDF框架發送消息;
內核驅動led_driver接收到消息後,調用底層GPIO控制LED翻轉,並將操作狀態以reply消息的形式傳回用戶側;
後續可以接著根據返回狀態更新下界面。
好了,在此基礎上美化下界面,接個繼電器做個智能家居的App應該不是難事了。
源碼下載本期相關文件資料,可在公眾號「深度覺醒」,後臺回覆:「ohos07」,獲取下載連結。