本視頻教程是由FXPHD機構出品的Maya動畫基本原理大師級訓練視頻教程,時長:7小時,大小:2.4 GB,MP4高清視頻格式,附工程源文件,教程使用軟體:Maya,作者:mattdleonard,共10個章節,語言:英語。
Autodesk Maya是美國Autodesk公司出品的世界頂級的三維動畫軟體,應用對象是專業的影視廣告,角色動畫,電影特技等。Maya功能完善,工作靈活,易學易用,製作效率極高,渲染真實感極強,是電影級別的高端製作軟體。Maya聲名顯赫,是製作者夢寐以求的製作工具,掌握了Maya,會極大的提高製作效率和品質,調節出仿真的角色動畫,渲染出電影一般的真實效果,向世界頂級動畫師邁進。Maya 集成了Alias、Wavefront 最先進的動畫及數字效果技術。它不僅包括一般三維和視覺效果製作的功能,而且還與最先進的建模、數位化布料模擬、毛髮渲染、運動匹配技術相結合。Maya 可在Windows NT與 SGI IRIX 作業系統上運行。在目前市場上用來進行數字和三維製作的工具中,Maya 是首選解決方案。
Maya參與製作的電影有:法國國寶級藝術家Jean Giraud,他原創的影片有《第五元素》、《異形》、《星戰》等,並參與製作了《沙丘魔堡》、《深淵》等經典科幻電影;導演Glenn Chaika,著名動畫片導演,曾在迪斯尼擔任《小美人魚》的動畫師,並執導《拇指仙童歷險記》、《花木蘭II》等影片;模型監製Wayne Kennedy是曾參與過《隱形人》、《星球大戰》、《龍捲風》、《黑衣人》、《木乃伊》的模型師;動畫監製Bob Koch和Kelvin Lee是擔任《 玩具總動員》、《精靈鼠小弟》等影片的資深動畫師;特效指導Manny Wong曾擔任《後天》的特效總監,並參與製作了《狂莽之災I》、《星河戰艦》、《巨蟒》、《魔女遊戲》等影片。
FXPHD機構是老牌在線教學網站,網站的創建者就是Fxguide的團隊,FXPHD製作了大量視覺特效、後期製作、攝影攝像的精品教程。每年支付4000元左右,就可以享受其中5門課程的教學,還可以提供VPN連結內網,每套課程都是10周左右的時間,每節課30分鐘左右,包含訓練文件和素材。FXPHD主打專業教學,所有的教程作者都是該領域的權威,必須擁有大量的項目經驗。
FXPHD MYA221 MAYA FOUNDATIONS ANIMATION
This new Maya course is the next in our Maya Foundations series and looks to cover animation, both character and non-character based. Over the ten weeks we』ll look in-depth at the fundamental building blocks of animation within Maya 2015, studying both the technical and artistic aspects through-out the course. Each class will be project based and homework will also be assigned if you wish to continue your studies outside of our time together.
The classes will be broken down into a number of key areas, starting with the fundamentals of animation, Keyframes. From there we focus on Path Animation, Creature Sets, Non-Linear Animation, and Animation Layers. Next we』ll move to building rigs using Joints and setting up IK systems, Skinning, and applying Constraints. The last few classes will focus squarely on the art of animation looking at the 『Twelve Basic Principles of Animation』 as taught by Disney animators Ollie Johnston and Frank Thomas in their 1981 book 『The Illusion of Life: Disney Animation』. Throughout the course well also cover the main animation editors (Graph and Dope), Expression, Grease Pencil, Camera Sequencer, and how nDynamics can work with traditional Key Frame animation.
This course is aimed at anyone interested in animation inside of Maya, and will cover the tools to a more detailed level than ever before at fxphd. As mentioned above, it’s going to be very project based while covering all the main tools to a deep level. For the duration of the course we』ll be using the latest version of Maya, currently 2015 Extension 1.
The course is taught by Matt Leonard who has been in the 3D and visual effects industry for over 20 years. He has been using Maya for over one and a half decades and has spoken on behalf of Alias/Wavefront (now Autodesk) over the years. He is a member of the Visual Effects Society and has worked as a beta tester for not only Maya but also Katana, Arnold, RenderMan, Mari, Nuke Studio, and Fusion. He currently runs his own on-site training company in the UK and is also the primary lecturer on the VFX Masters degree course for the University of South Wales.