牧遊社 牧有漢化翻譯
EU4 - Development Diary - 1st of September 2020
neondt, Content Designer
Good morning! This will be the last in my series of dev diaries about new content coming to South-East Asia. This week we』ll be covering another assortment of countries, with a focus on Lan Xang and Sunda.
早上吼啊!這將是我們有關即將推出的東南亞相關內容系列開發日誌中的最後一篇。這一周我們將談到其他各種各樣的國家,重點關注瀾滄Lan Xang和巽他Sunda。
Above is the mission tree for Lan Xang, the Land of a Million Elephants. Lan Xang was founded in 1353, in the midst of the collapse of the Khmer Empire. A Lao prince, Fa Ngum, was given an army by the Khmer king and as well as authority to establish a friendly buffer state in modern Laos. Laos was once ruled directly by the Khmer, but the empire was no longer capable of exerting any control over the region. Fa Ngum was successful in his campaigns and carved out the Kingdom of Lan Xang, ultimately becoming even more powerful than the crumbling Khmer empire.
上圖就是萬象之國——瀾滄的任務樹啦,瀾滄於1353年在高棉帝國的餘燼中建立,一位寮國王公法昂Fa Ngum從高棉國王處得到了一支軍隊,以及在現在的寮國地區建立一個友好的緩衝國家的權力。寮國曾一度直接由高棉帝國統治,但這個帝國不再有能力對這一區域施加任何控制。法昂的奮戰取得了成功,建立了瀾滄王國,最終比崩潰的高棉帝國更加強大。
Some highlights for this mission tree:
這一任務樹中的一些看點:
Much like in the Vietnamese mission tree,one part of the tree kicks off with the conflict over the one-province nationof Muang Phuan. Owning the province or having it owned by your subject willgrant a Subjugation CB against Dai Viet.
與越南任務樹非常相似的是,任務樹的一部分始於與一地小國孟潘/芒盆Muang Phuan的衝突。直接控制或者通過附庸控制這一省份將會給予你對大越Dai Viet的徵服宣戰藉口。
The Raid on Cambodia mission grants a Subjugation CB against Khmer.
「劫掠柬埔寨The Raid on Cambodia」會給予你對高棉的徵服宣戰藉口。
You』ll have to Subjugate Lan Na using your own means, but once you do you』ll get a Subjugation CB against Ayutthaya.
你需要通過自己的手段徵服蘭納Lan Na,一旦完成你將得到對阿瑜陀耶Ayutthaya的徵服宣戰藉口。
Last week we talked about the Emerald Buddha mini-mechanic, and Lan Xang is one of the nations that must acquire the Buddha as part of their mission tree. I』ll get into the subsequent mission in just a bit.
上周我們談到了翡翠佛像Emerald Buddha的迷你機制,瀾滄是在任務樹中必須獲得佛像的國家之一。我稍後將會提到這幾個任務。
I』ll also talk about the Avoid Fragmentation mission below, but essentially it requires surviving intact until 1700.
下面我還會講到「避免分裂Avoid Fragmentation」的幾個任務,但這需要你的國家完好無損地活到1700年。
Lan Xang has also received a couple of tweaks to their national ideas:
瀾滄的國家理念也得到了些許調整:
10% cavalry power increased to 15%
騎兵能力從10%增至15%。
1% Missionary Strength replaced with 15% Cavalry/Infantry Ratio
1%傳教力量替換為15%騎步比。
LXA can form Siam to get their more extensive mission tree as well as a new set of National Ideas.
瀾滄可以成立暹羅Siam,會擴充任務樹並得到一組新的國家理念。
容忍民間信仰
修正:異端容忍+5;正統信仰容忍-2;
效果:所有擁有的泛靈論省份得到:本地傳教力量-100;本地宗教統一貢獻-100%;
I mentioned that I』d talk more about Lan Xang’s religious missions. Above is a new Estate Privilege for the Monastic Orders, available to Lao countries in the Eastern religion group. Lan Xang begins with this privilege in 1444. It greatly increases your Tolerance of Heathens and negates the religious unity penalty of your Animist provinces, but it also significantly increases the Influence of the Monastic Orders and entirely negates the +2 Tolerance of the True Faith from your National Ideas. The Convert the Polytheists mission requires that you revoke this privilege, convert all the Animists in your country, and achieve at least 90% Religious Unity. To help with revoking the privilege, completing the Steal the Emerald Buddha mission grants +20 Monastic Orders Loyalty.
我曾說過我要介紹瀾滄的宗教任務。以上就是給修道會Monastic Orders的新階級特權,對東方宗教組的寮國文化國家可用。瀾滄1444年開局就擁有這一特權。這極大增加了你的異端容忍,並減少了泛靈論的宗教統一懲罰,但是同樣顯著增加修道會階級的影響力,並會完全抵消國家理念中的+2容忍。「使多神論者皈依The Convert the Polytheists」這一任務要求你撤銷這一特權,並使國內所有泛靈論省份改信,達到90%宗教統一度。為了幫你撤銷這一特權,完成「盜取翡翠佛像Steal the Emerald Buddha」任務將給予20的修道會忠誠。
On the topic of religion, here’s the religion mapmode in 1444. Of particular note are all the Animist provinces owned by Lan Xang, the bastion of Mahayana Buddhism in inland Pahang, and the fact that Ligor is now a Siamese Buddhist nation.
講到宗教的話題。這就是1444年宗教地圖模式的樣子,特別要注意瀾滄擁有的所有泛靈論省份、大乘佛教在內陸的堡壘彭亨Pahang,以及洛坤Ligor現在是暹羅佛教國家這件事。
I also mentioned Lan Xang’s Avoid Fragmentation mission. Unlike several other countries in the South-East Asia update, this doesn’t refer to a full-fledged Disaster, but instead it’s a series of additional events added to the existing Civil War Disaster if you are playing as Lan Xang.
我同樣也提到過瀾滄「避免分裂」的任務。不像東南亞更新中的其他國家,這並不是預示著一場全面災難。如果你玩瀾滄,這就只會是添加到現有內戰災難中的一系列事件而已。
If during this Disaster pretender rebels occupy either Vientiane, Champassak, or Luang Prabang an event will fire that releases the respective country from their home stateas well as the Khorat state for Vientiane and Champassak if you own any of it. If when one of these events fires you do not own the other two cities, instead your tag will change to either Vientiane, Champassak, or Luang Prabang depending on the circumstance. Players will be warned about these events when the Civil War Disaster begins for Lan Xang. You can prevent this from happening by either avoiding the Civil War Disaster, completing the Prevent Fragmentation mission, or forming a different nation (such as Siam).
如果在這場災難中,叛亂的覬覦者佔領了萬象Vientiane、佔巴塞Champassak或琅勃拉邦Luang Prabang中的一個,那麼就會觸發事件,將從擁有其母文化的地區中釋放出對應的國家來,同時還會為其釋放出呵叻Khorat地區(如果你擁有任何其中省份的話)。而要是當其中一個事件發生,但你又不擁有另外兩個城市時,你的tag將反之改變為萬象、佔巴塞或琅勃拉邦,視情況而定。當瀾滄的內戰災難開始時,玩家將會收到有關這些事件的警告。你可以通過避免內戰災難,完成「避免分裂」的任務,或者成立一個不同的國家(比如暹羅)來防止這種情況發生。
Now on to a very different nation:
現在來看一個非常不同的國家:
Shown above is the mission tree for Sunda, with unique missions highlighted in red and the rest being the Malay mission tree. The Sunda Kingdom is an ancient realm, surviving through the rise and fall of great empires without ever establishing a hegemony of their own. For nearly all of their shared history, Sunda and Majapahit had excellent relations and recognized each other as equals despite the disparity in strength. This changed when the Majapahit leader Gajah Mada - having vowed to bring all of Nusantara under Majapahit rule - used a royal wedding to declare Majapahit’s supremacy over Sunda. This resulted in the Battle of Bubat in 1357, which Sunda decisively lost. Despite this, Majapahit did not go on to conquer Sunda. Instead, the Majapahit court punished Gajah Mada for his dishonorable actions and stripped him of his power. Sunda survived, but relations between the two states would never recover.
上圖展示的是巽他Sunda的任務樹,特有的任務用紅色標出,其餘的是馬來任務樹。巽他王國是一個古老的王國,歷經過偉大帝國的興衰,卻從未建立過自己的霸權。在幾乎所有共享的歷史之中,巽他和滿者伯夷有著良好的關係,儘管實力懸殊,但雙方都承認彼此是平等的。但當滿者伯夷的領袖加查·馬達Gajah Mada發誓要將整個努山塔拉置於滿者伯夷的統治之下時,這一切都改變了,他用一場皇室婚禮來宣布滿者伯夷對巽他的霸權。這就導致了1357年的布巴特戰役Battle of Bubat(譯註:傳說中滿者伯夷曾經以聯姻為由邀請巽他王室前往滿者伯夷首都特洛武蘭的布巴特廣場,趁機進行逼宮),巽他決定性地落敗了。儘管如此,滿者伯夷並沒有繼續徵服巽他。相反,滿者伯夷的宮廷懲罰了加查·馬達不光彩的行為,並剝奪了他的權力。巽他倖存了下來,但兩國之間的關係永遠無法恢復。
Some highlights from the Sunda mission tree:
巽他任務樹的一些看點:
The Consider Islam mission requires owning 4 Sunni provinces and fires an event giving you the opportunity to convert your nation to Sunni Islam, immediately converting several of your provinces. Alternatively you can gain 1% Missionary Strength and +1 Tolerance of the True Faith for the rest of the game while remaining Hindu.
「考量伊斯蘭教Consider Islam」的任務要求你擁有4個遜尼派省份,然後你就可以觸發事件,讓你有機會將你的國家轉變為遜尼派信仰,還會順帶地瞬間轉化你幾個省份的信仰。或者你可以選擇保持印度教信仰,取而代之的是,你可以獲得1%傳教力量和+1正統信仰容忍度的永久加成。
The next mission, Develop New Cities, requires increasing the development of Cirebon, Kalapa, and Banten to 20. This will then fire an event prompting you to relocate your capital: picking Banten or Cirebon will immediately cause you change your nation to Banten or Cirebon. Whichever capital you pick, it will gain +2 additional development in each category and Kalapa will be renamed to Jayakarta.
接下來的任務「發展新城市Develop New Cities」要求你提升井裡汶Cirebon、噶喇巴Kalapa和萬丹Banten的發展度到20。在完成這個任務之後,你可以觸發事件遷都:你可以選擇萬丹或者井裡汶作為首都,然後轉變你的國家為萬丹或者井裡汶。取決於你選的定的首都,該事件還會增加你首都各項發展度每種2點,然後噶喇巴將會被改名為雅加達Jayakarta。
The Rebuild Candi Temples mission requires owning at least 15 Temple buildings and finding an ally that follows any Buddhist faith. Completing this mission unlocks the Buddha Personal Deity discussed previously.
「重建禪邸神廟Rebuild Candi Temples」的任務要求你擁有至少15座寺廟,並且擁有一位信仰佛教的盟友。完成此任務之後將會解鎖之前提到過的神祇釋迦摩尼。
The Improve Rice Production mission unlocks the Improved Irrigation privilege discussed previously that reduced the development cost of your grain-producing provinces by 10%.
The Legacy of Bubat mission can be completed in two very different ways. One method requires that you become strong enough to guarantee Majapahit - this fires an event that describes a royal wedding between Sundanese and Majapahit royalty, and in a reversal of the betrayal preceding Bubat Sunda will take the opportunity to make Majapahit into a vassal state.
「增加稻米產量Improve RiceProduction」的任務將會解以前提到過的先進灌溉Improved Irrigation,這將會減少穀物產出省份10%的提升發展度花費。「布巴特的遺產Legacy of Bubat」的任務可以通過兩種截然不同的方式完成。一種要求你與足夠強大,確保能夠兼併滿者伯夷——這會觸發一個事件,來描述巽他和滿者伯夷之間的王室聯姻,形勢在布巴特之變發生前出現反轉,巽他有機會趁機將滿者伯夷收為附庸。
The subsequent Rule Java mission requires directly owning all of Java, and rewards a free Administrative Policy for the rest of the game.
隨後「統治爪哇Rule Java」的任務直接要求你擁有整個爪哇島,然後獎勵你一個免費的額外行政政策,直到遊戲結束。
The Conquer Lampung mission rewards Subjugation CB’s against every country with its capital on Sumatra.
「徵服楠榜Conquer Lampung」的任務獎勵是對所有首都在蘇門答臘地區國家的徵服宣戰藉口。
Shown above are the missions unique to the Spice Islands of Ternate and Tidore - they』ll also get the Malay mission tree. These nations have the potential to become very rich through a monopoly on the trade in Cloves, a new trade good discussed in a previous dev diary.
以上展示的任務專屬於香料群島的特爾納特Ternate和蒂多雷Tidore——它們還會獲得馬來的任務樹。這些國家有機會通過壟斷丁香來獲取巨額財富,丁香是一種新的貿易貨品,我們在之前的日誌裡已經說過了。
Some highlights for Tidore and Ternate:
特爾納特和蒂多雷的一些亮點:
The missions begin by tasking you with removing your rival spice traders from the map. Once you accomplish this, an event will fire asking you to select a location for your first colony. This will naturally great a colony in the selected location. Subsequent missions inthe left most branch require the completion of these colonies and reward additional colonies on completion.
任務一開始就是讓你把敵對的香料貿易商從地圖上抹去。一旦你完成了這項任務,你會觸發一項事件,讓你選擇第一個殖民地的地點。這會讓你在選擇的地點處自然地獲得一塊殖民地。隨後左側的任務旨在建成這些殖民地,然後會讓你在完成任務之後獲得更多殖民地作為獎勵。
Completing this branch of missions rewards you with +1 Colonist and -50% Native uprising Chance for the rest of the game.
完成這一條任務樹會獎勵你殖民者+1和土著叛亂機會-50%的永久加成。
Export Cloves requires being the strongest trade power in the Moluccas node, as well as building to your naval forcelimit. It awards permanent claims on Sulawesi, which you pursue in the Conquer Sulawesi mission.
「出口丁香Export Cloves」任務要求你在摩鹿加貿易節點擁有最強的貿易競爭力,同時海軍還要達到上限。這個任務會獎勵你蘇拉威西Sulawesi的永久宣稱,可以助力你完成「徵服蘇拉威西Conquer Sulawesi」的任務。
One last set of missions: Bali! Once again, Bali also receives the Malay mission tree.
我們最後一條任務樹:峇里Bali!與以上國家一樣,峇里也能轉變到馬來的任務樹。
Bali begins as a tributary state of Majapahit, and its first mission requires ending that relationship while not having a truce with Majapahit. Completing this mission rewards you with a freecolony on the neighboring island of Lombok. Completing this colony allows you to complete the Expand Eastwards mission, which then rewards an additional colony on Sumbawa and +25 Global Settler Increase for the rest of the game.
峇里開局就是滿者伯夷的朝貢國,而它的第一個任務就是謀求結束這個關係,但又不與滿者伯夷陷入停戰狀態。完成這個任務將會在隔壁龍目島Lombok上獎勵你一塊殖民地。完成這個殖民地建設就意味著你將完成「向東擴張Expand Eastwards」的任務,這個任務會在松巴哇Sumbawa獎勵你額外的殖民地,以及+25全球移民增長,直到遊戲結束。
The Majapahit Refugees requires that Majapahit either does not exist or is a subject nation. This grants you a massive -80% advisor cost for 20 years, representing the flight of many former Majapahit nobles to Bali. It also awards permanent claims on eastern Java.
「滿者伯夷難民Majapahit Refugees」的任務要求滿者伯夷完全不存在或者成為一個附庸國。完成這個任務會在接下來的20年內給予你-80%顧問花費的巨額獎勵,這代表著前滿者伯夷的貴族逃亡峇里。這個任務還會給予東爪哇的永久宣稱。
Last thing for today: national ideas for the formable nations of Siam and Malaya.
最後,下面是暹羅和馬來亞作為可成立國家的國家理念。
MSA_ideas = {
start = {
global_trade_power = 0.15
land_morale = 0.1
}
bonus = {
ship_durability = 0.1
}
trigger = {
tag = MSA
}
free = yes
settle_the_islands = { # same asmalay ideas
global_colonial_growth = 20
}
msa_advanced_galley_warfare = {
galley_power = 0.25
}
msa_expert_haggling = {
trade_efficiency = 0.15
}
msa_chart_the_seas = {
own_coast_naval_combat_bonus= 1
naval_morale = 0.15
}
msa_in_every_port = {
merchants = 1
ship_power_propagation = 0.2
}
msa_sea_nomads_steering = {
trade_steering = 0.25
}
msa_spice_kings = {
global_trade_goods_size_modifier = 0.1
}
}
馬來亞_理念 = {
傳統 = {
全球貿易競爭力= 0.15
陸軍士氣 = 0.1
}
野心 = {
船隻耐久= 0.1
}
trigger = {
tag = MSA
}
free = yes
島嶼定居 = { # same as malay ideas
全球定居者= 20
}
先進槳帆船作戰= {
槳帆船作戰能力= 0.25
}
專業商團= {
貿易效率= 0.15
}
馬來海圖= {
沿岸海軍作戰= 1
海軍士氣= 0.15
}
馬來人遍布港口= {
商人= 1
商船護航能力= 0.2
}
海上遊牧 = {
貿易引導= 0.25
}
香料王= {
全球商品生產= 0.1
}
}
SIA_ideas = {
start = {
land_morale = 0.1
global_manpower_modifier =0.3
}
bonus = {
discipline = 0.05
}
trigger = {
tag = SIA
}
free = yes
sia_royal_poets = {
prestige = 1
idea_cost = -0.1
}
sia_advanced_elephant_warfare = {
cavalry_power = 0.15
cavalry_fire = 1
}
sia_experienced_ambassadors = {
diplomatic_reputation = 2
}
sia_encourage_immigration = {
development_cost = -0.1
}
sia_integrating_the_realm = {
diplomatic_annexation_cost =-0.2
}
sia_education_reform = {
technology_cost = -0.1
}
sia_royal_absolutism = {
yearly_absolutism = 1
legitimacy = 1
}
}
暹羅理念 = {
傳統 = {
陸軍士氣 = 0.1
全球人力修正 = 0.3
}
野心= {
訓練度= 0.05
}
trigger = {
tag = SIA
}
free = yes
王室詩人= {
威望 = 1
理念花費= -0.1
}
先進的象戰= {
騎兵作戰 = 0.15
騎兵火力 = 1
}
身經百戰的大使= {
外交官= 2
}
鼓勵移民 = {
發展度花費= -0.1
}
整合國土= {
外交吞併花費= -0.2
}
教育改革= {
科技花費= -0.1
}
暹羅王室專制= {
年度專制度 = 1
正統性 = 1
}
}
That’s all for today! This concludes the 8-part series of development diaries on content for South-East Asia. There are a few things I've done that haven't been featured in dev diaries and there's a possibility of more content for the region being added before release, so don't take these dev diaries as a completely exhaustive list of all SEA content. This content update for South-East Asis is something I』ve wanted to work on for a few years now and I’m very happy that I was able to see my vision realized before the end of my time on the project. I hope you enjoyed reading. Thank you and goodbye!
這就是今天的全部內容啦!這篇日誌裡包含了東南亞8個部分的內容。還有一些內容我沒有寫進來,而且在發布前可能我們還可能要再加進來一些內容,所以不要把這篇日誌就當做東南亞的全部內容了。即將要更新的東南亞內容是我這幾年來早就想做的東西,而且我也很高興能夠在我離開這個項目之前看到我的念想成真。希望你們喜歡這篇日誌。謝謝,再見!
翻譯:口袋姚怪 走地鵝
校對:113322qwe1 斯普特尼克
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