牧遊社 牧有漢化翻譯
Stellaris Dev Diary #163 - Juggernaut & Mega Shipyard
grekulf, Stellaris Game Director
Hello everyone!
大家吼啊!
Today we』ll be talking about some big stuff – namely the Juggernaut and the Mega Shipyard.
今天我們將討論一些特別巨大的東西——亦即主宰Juggernaut和巨型造船廠Mega Shipyard。
Both of these new behemoths are a part of the upcoming Federations expansion.
這兩個新的龐然大物都將是即將到來的聯邦Federations擴展包的內容。
Juggernaut
主宰
Stellaris has been in development for many years and, and if there’s something we know for sure its that big ships are cool, and bigger ships are even cooler. With this flawless logic in mind, we obviously wanted to add something even bigger than a Titan.
Stellaris已經開發了許多年了,而如果在開發歷程中有什麼是我們可以肯定的,那就是大的飛船非常的酷,而更大的飛船則更酷!在這個完美邏輯下,我們顯然想要加入一些比泰坦級還要大的飛船。
Mobile starbases is something that we know has been widely requested, so why not hit two avians with one lithoid?
我們知道,移動星際基地是被各位玩家廣泛要求加入的東西,那麼為何不「一個似石族打兩個翼人」般地解決問題呢?
Visually, the Juggernaut has the shape of a giant pairof wings.
從視覺方面來說,主宰級飛船外觀有一對巨大的翅膀/機翼。
The juggernaut is as much a mobile starbase as it is a massive warship. Although the Juggernaut works like a mobile starbase in some regards, it will not project borders or control ownership or systems. A Juggernaut instead functions like a forward base of operations during offensive campaigns, a place where you can repair your ships. The Juggernaut will not have starbase modules or buildings –instead it will count as always having 2 Shipyards (which means it can build, repair and upgrade ships).
主宰既是一個移動的星際基地,也是一艘巨大的戰艦。不過,儘管從某些方面來說,主宰就像一個移動的星際基地,但是它既不會擴張帝國邊界,也不會控制星系或者所有權。相反,主宰的功能更加類似於一場進攻戰役中的前線基地,一個你可以修理你的船隻的地方。主宰將不會有太空基地的模組或者建築——相反,它將總是擁有2個船塢(這意味著它可以建造、修理和升級你的艦船)。
The Juggernaut can be designed in the ship designer, and features 2 XL turrets, 6 hangar slots and 5 medium turrets.
主宰可以在艦船設計頁面自主設計,它將包括2個XL炮塔槽位,6個機庫槽位和5個中型炮塔槽位。
In addition, the Juggernaut gets access to a couple of new and unique aura components.
此外,主宰還獲得了一些新的、獨特的光環配件。
突擊指揮部
防禦光環
對友軍艦船效果:
艦載機傷害:+20%
艦載機速度:+20%
目標捕獲陣列
防禦光環
對友軍艦船效果:
艦船武器射程:+40%
亞空間增強器
防禦光環
對友軍艦船效果:
超空間跳躍充能時間:-40%
超空間跳躍冷卻時間:-40%
躍遷冷卻時間:-40%
ECM發射裝置
進攻光環
對敵方艦船效果:
點防禦系統傷害:-30%
點防禦系統開火速率:-30%
彈藥車間
防禦光環
對友軍艦船效果:
軌道轟炸傷害:+30%
The Juggernaut will be unlocked by a technology which requires Citadels and Battleships to be already researched. A Starbase will also need to have a Colossal Assembly Yard in order to be able to construct one. The Colossal Assembly Yard is required for (and unlocked by) both the Colossus and the Juggernaut.
主宰會在你研究完擎天堡和戰列艦後以科技的方式解鎖。太空基地同樣需要一個巨型裝配廠Colossal Assembly Yard來建造主宰。巨型裝配廠是建造巨像和主宰的必需建築,並且由它們兩者的科技解鎖。
主宰
解鎖艦船類型:主宰
解鎖太空基地建築:巨型裝配廠
虛空優勢
這艘令人印象深刻的主宰的建造工作已經完成了。
這個移動的龐然大物徹底改變了進攻性戰爭的模式。它可以在前線建造和修理船隻,並且配置了毀滅性的火力,允許我們對那些膽敢站出來對抗我們的傢伙施以不斷的攻擊。
現在,只有蠢貨才會反對Skarak帝國。
- 勇往直前,徵服他們!
The Juggernaut will have an empire limit of 1.
每個帝國可建造的主宰上限為1艘。
Mega Shipyard
巨型造船廠
New Megastructures are always nice, because we all want more ways to show off the glory and magnificence of our empires. The Mega Shipyard is exactly what it is, a giant shipyard that allows you to build a lot of ships really fast.
有新的巨型建築總是好的,因為我們都想有更多方式來炫耀我們帝國的壯麗和榮耀。巨型造船廠Mega Shipyard就是這樣的一個建築,一個允許你快速建造大量艦船的超級船塢。
The Mega Shipyard will also provide ships with +100 starting XP, so that it will not matter where you build them. Generally speaking, we are trying to avoid design that creates incentives for players to engage in more micromanagement that may not be fun. We believe the choice of where to build a ship (because it would cost less, or gain more XP somewhere) is an example of micromanagement that is not very fun. The only incentive is to avoid loss aversion, which is not a good. Incentives should generally be positive.
巨型造船廠也會給你的艦船提供100點的初始經驗,無論你是在哪裡建造的它們。一般來說,我們會試圖避免那些會驅使玩家做更多微操的設計,而選擇在哪裡建造一艘艦船(因為它在某處會花費更少資源,或者獲得更多經驗值)就是微操的一個例子,而這並不怎麼有趣。玩家的唯一動機是為了避免損失,這不是一件好事,玩家的動機總體上應當是積極的。
巨型造船廠框架
我們的巨型造船廠的第一階段現已完成。一個巨大的框架等待著製造用港灣的安裝,總有一天這會讓這個設施變成整個銀河系造船業的首都。
- 非常好。
The Mega Shipyard is unlocked by a technology which requires Mega-Engineering (like the others). It’s found in the Society tree and belongs to the Military Theory category.
巨型造船廠由科技解鎖,在這之前需要巨型建築建設科技(就如其他的巨型建築一樣)。它在社會學科技樹中,並且屬於軍事理論範疇。
The Mega Shipyard will have 3 stages (in addition to construction site):
巨型造船廠會經歷三個階段(不包括施工站點階段):
Mega Shipyard Framework - 10 Shipyards, +33% Ship Build Speed, +100 Starting Ship XP
巨型造船廠框架 -10個船塢,+33%艦船建造速度,+100艦船初始經驗
Mega Shipyard Core - 20 Shipyards, +66% Ship Build Speed, +100 Starting Ship XP
巨型造船廠核心- 20個船塢,+66%艦船建造速度,+100艦船初始經驗
Mega Shipyard - 30 Shipyards, +100% Ship Build Speed, +100 Starting Ship XP
巨型造船廠- 30個船塢,+100%艦船建造速度,+100艦船初始經驗
The bonuses to Ship Build Speed will be empire-wide.
艦船建造速度的增益會在整個帝國共享。
Keep in mind that these numbers are work-in-progress and may change.
請記住,這些數值還在製作中,且可能會發生變化。
That is all for this week! Next week will be the last dev diary of the year, before the holidays, and we will be doing a round up of the year.
這就是本周日誌的全部內容!下一周會是今年的最後一篇開發日誌,而在假期到來前,我們會做今年的總結。
Also keep an eye on our social media channels, as we will be sharing some more screenshots of the Juggernaut and Mega Shipyard.
另外也請關注我們的社交媒體頻道,我們將分享更多有關主宰和巨型造船廠的截圖。
翻譯:Aquaaaaaaaaa
校對:三等文官猹中堂
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